Halo infinite season 3 armor11/29/2023 Most of the other issues with Halo Infinite Season 4 are issues that have been consistent with Halo Infinite for the past three years. So, as a result, many of the new additions end up falling flat and becoming almost entirely unnoticeable. Unfortunately though, this is not possible with Halo Infinite‘s current infrastructure. Rather than being forced to pay for these unlocks, you earned them by playing more of the game. Every time you leveled up your career rank, you were given access to new armor sets, effects, and other bells and whistles. As a result, not only is this a system that should’ve been included since the beginning, but it’s also redundant.īack in 2010, Halo Reach had a similar progression system. Rather than the player leveling up their battle pass, they level themselves up for nothing more than bragging rights. The new armor sets aren’t that remarkable, the new stickers and weapon skins aren’t worth spending ten dollars on, and we haven’t gotten a new AI character since the second Season.Īnother feature added is a brand-new ranking system. Beyond some aesthetic changes, there aren’t a lot of notable new features that make Season 4’s battle pass worth purchasing. In that aspect, Season 4 is very similar to Season 3. As such, there were very few notable features that encouraged players to devote time and money to its progression. However, Season 3’s battle pass was lacking in comparison. The first two battle passes added interesting customization options in the form of brand-new armor sets and new AI companions. With the new Season also comes a new Battle Pass. The issues with ‘Infection’ are only the tip of the iceberg. As a result, unfortunately, the mode gets old quickly. Plus, with the maps being so cramped, the balance is often far too skewed in favor of one side. The shotgun does very little damage, and the rifle is completely useless. But in execution, it isn’t as well balanced as other modes. Theoretically, this seems like a great new way to spice up the ‘Infection’ formula. Infected players, on the other hand, are constantly cloaked and can teleport or obscure the view of other players. They also can fire tracking darts to mark the infected on the map. In this version, however, the non-infected players can access a shotgun and a rifle with limited ammo. For the most part, the mode works the same as prior versions. This new story development was first hinted at in a cutscene revealed in Season 3. Rather than the characters being infected by zombies, they are infected by a rogue AI. ![]() In Halo Infinite, the mode has been aesthetically changed once again. A different variation was introduced in Halo 4 that changed the infected players aesthetically: rather than looking like ordinary players, they looked like more traditional zombies. ![]() The mode has been a constant fixture of the franchise since Halo 3. In comparison, the other non-infected players would be armed with nothing but a shotgun to fend off the infected players. Two players would start as the infected, armed with swords and fast movement options. But to summarize, ‘Infection’ was first introduced in Halo 3 as a simple horde mode. In an earlier guide, we detailed some of the history of the ‘Infection’ mode. With the new update comes a slew of additions, such as a brand new battle pass and the return of the fan-favorite mode ‘Infection.’ 343 Industries has hyped up Season 4 as the “biggest Halo Infinite update to date.” But is the update enough to justify all of the delayed features in Halo Infinite? Here are my first impressions of everything Halo Infinite Season 4 has to offer! Infection After much anticipation, Halo Infinite Season 4 has finally been released.
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